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FF14 and WOW different details of the analysis

To say that you played the most funny MMORPG is what? It is estimated that many players have a lot of answers to this,Lineage Eternal 2 Aion Aion Online, Guild Wars 2, but World of Warcraft has been loved by the players. As the world's leading game company Blizzard (blizzard), the development of the game are very popular with everyone, and Warcraft is the classic in the classic.


The same classic FFXIV 14, also by a lot of players blitz! But also in the world's largest MMO media MMOsite, "Final Fantasy 14" won the "Best New MMO Game Award", "the most popular MMORPG Award", "Best Picture Award", "Best Sound Award" As well as the "Must Play" award at M! Games Magazine


Screen:
Blizzard's game can be said that the screen is very responsible, no matter from which point of view are complete, no incomplete, but sometimes there are jerry-building suspects, such as Master's portal skills, he is not a ball-type modeling , But a face, a 360-degree always toward your face, seemingly cut corners, in fact, has accelerated the speed of the game and reduce the player's computer processing load. The scene is very magnificent, although the characters a bit thin, but overall or more than most of the domestic game on the two levels. (And a small part of the modeling that can be used to compare ..) and the final fantasy XIV screen can be said that the graphics killer, there is no certain ability of the graphics card and memory can not meet the requirements of high configuration. When you reach the high configuration, the game is just to enjoy playing, CG animation in accordance with the development of the main plot, and character modeling aspects are better than World of Warcraft, but it is very hard to eat hardware, so many people dubbed the "final hardware 14 "


System:
In addition to a good picture, but also must have a good system, the game system is like a person's character, good game will have a good system, poor game is poor, mostly because the system is bad and degenerate, (I do not say what the game here the kind of play once wanted to drop the keyboard game I contacted a lot) World of Warcraft system can be said to do better, there are copies, there are wild, there are PK, there are exchanges , A variety of sub-professional mutual benefit, as well as the task of the chain and the reputation of the camp. Can be very good to attract players to play, to study, to enjoy. Especially the attack 6 seconds from the combat system This setting is done very well, the protection of the player's life. But the only drawback is that the direction of the development of the characters were fixed, this is really depressing. The other end of the words seems to still have this set, but I have been high-level, but also a lot of sub-career, Monsters keep the body, can not be resurrected (shame ah ... shame), the characters of the plastic shape has also been reflected, add a little bit of freedom, and add the point is more to the latter part of the more important to reflect the importance. Professional system is also a dominant fantasy, for a weapon can change a career, this setting is indeed very love, and each career also has its own level, (can be seen as a professional level it JOB), this is World of Warcraft lack, if you want to change the job, can only re-practice a trumpet (later there will be a deputy occupation, Blizzard I look at you). But the final fantasy of the deputy system is very cumbersome, for example, are to mining, World of Warcraft just look at your skills have not met the requirements, to achieve the right one can be successful mining. And the final fantasy in addition to look at the skill level, but also in a specific time button can be collected success, or dig is partial, and did not take the like. Because I play the day service, so I have given up most of the deputy (LAG very hate ah).


Sound:
Sound is essential in the game, if there is no sound, then play the game less than half of the interest (Similarly, if you do not see the sound of the cartoon, you will be willing, or ... look at other pieces of it .. World of Warcraft sound most of the more single, and dubbing although it is good, but the total feeling that there is a little peace, I may be more resistant to the relationship between the English, the game BGM feel very general, and often heard Listen to that period. Sound effects of the final fantasy has done a very good, strong voice actor formation (although I play the Japanese version, but it is English voice, which I am very dissatisfied with), different areas have different BGM fighting, is said to have thousands The first different music (I play the beta, I only heard no more than 20 of the music, once again expressed strong dissatisfaction). Sound effects are both very good, so that the game is not monotonous play together


Operating:
There is a simple operation to attract more people to contact the game, which I am very agree with. Compared to the semi-complex operation of World of Warcraft, the final fantasy operation can be said to be very complicated. Although we all use WASD to move, but the final fantasy interface UI than World of Warcraft, a huge menu system to play the game is very convenient, although both have a macro set, but the details of the operation of World of Warcraft Easier to get started. (But after the start, the final fantasy 14 playability higher, really ...) and play the monsters have the direction to determine, from the side to play and play behind a different effect, this is the common advantages of the two.


Game concept:
This is about why you play this game. Many times the game is used to relax the entertainment, for example, and friends in the game on the cooperation, challenges, etc., can really bring a trace of the mood of the relaxed, but sometimes in order to pursue some equipment, or vanity, the game as Is a money-making tool, then play is not a game, is lonely World of Warcraft copy system really makes me disgusted, although 25 people or even before 40 people to a copy of the challenge, the feeling is very fresh, but with the people's awareness of the pros and cons, there have been a variety of accidents, such as playing Finished BOSS after a variety of thieves or black equipment, all kinds of money G group, or for DKP stay up all night fighting, long fighting, these are not game designers want to see, they want the game is brought joy, Rather than quarreling and unhappy. The final fantasy, it is said that there is a fatigue value of the import, long play, then lead to income will reduce or even 0 income, and the game respected is the entertainment, in addition to fighting, there are more ways to upgrade, more attention is the exchange The However, this game is not suitable for most of the domestic players, because they need only vanity and lunch only, (especially the transfer of a game, I now see someone to play, I do not know why they play the game is why, really So there are so fun?) So I am not optimistic about the final fantasy 14 in the development of the domestic environment, speakers, scraper, plug and the like, one will not be less.


The mythic+ dungeon system brings a new mode of content which offers an endless scaling challenge within 5-player dungeons, whilst also allowing players to compete against a timer. Completing one of these dungeons gives epic gear at a higher base level other than raiding as a reward. It isn’t any easy task either, as enemies that inhabit these dungeons have higher health pools and cause more damage for every level that your party conquers.

FF14 and WOW different analysis of the finished, I believe that many players have a small partner have a certain understanding, but also have their own choice

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