Now I know a lot of you will be thrown off at first by that last parenthetical portion, but hear me out. I'm sure this view won't be popular even then, but I'd like to put this forward as at least a sort of gauging experiment. At present, any new race added is added without in-play context. There is in-game context, in that is lore telling us (though often little more than) that "Au'ra exist", for instance; but, there is zero impact on the way their story actually unfolds if one fantasias to or creates a new character of that race. The identity just isn't there. You could be a member of an endangered race and now make up 90% of the player-base, or join the Scions as a Garlean (if a race were essentially *gag* created off the mere addition of a forehead ornament) and there wouldn't be any variance whatsoever. You're still the silent-but-trustworthy-god-slaying-errand-boy. Alternatively, the way things are currently does at least mean that new ...
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