let's switch gears and talk about ffxiv nerfing from the angle of the content itself. Yes, bigger numbers hitting the tank would put a slightly larger strain on our Cure button but we can take things a step further. EX/Savage raids need the main healer to REQUIRE focusing on the MT, and this content could do with some more communication between tanks and healers. Tank busters that would OHKO a PLD even with a defensive CD (outside Hollowed Ground), but, say, a WAR could sponge. In this situation, let's say the tank buster would dish out 1k over the PLD health. The healers could top off the PLD and provide a shield the keep him alive and then focus heal him back up or have the WAR Provoke the attack and the PLD takes back aggros while the off healer heals up the WAR and main healer never stops focus healing the tank. I want to know what you guys think. You can pick apart my examples, I admit I don't know a whole lot outside of WHM and a couple others I'm only now gett...
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