Skip to main content

talk about nerfing from the angle of the content itself

let's switch gears and talk about ffxiv nerfing from the angle of the content itself. Yes, bigger numbers hitting the tank would put a slightly larger strain on our Cure button but we can take things a step further.

EX/Savage raids need the main healer to REQUIRE focusing on the MT, and this content could do with some more communication between tanks and healers. Tank busters that would OHKO a PLD even with a defensive CD (outside Hollowed Ground), but, say, a WAR could sponge. In this situation, let's say the tank buster would dish out 1k over the PLD health. The healers could top off the PLD and provide a shield the keep him alive and then focus heal him back up or have the WAR Provoke the attack and the PLD takes back aggros while the off healer heals up the WAR and main healer never stops focus healing the tank.

I want to know what you guys think. You can pick apart my examples, I admit I don't know a whole lot outside of WHM and a couple others I'm only now getting into so there are probably holes in thise examples somewhere, but the point is to think of ways to make the content itself nerf the healing role instead of strictly thinking of what traits/actions to remove/add/alter.

In dungeons we can add a couple more trash mobs per pull, but what about easily identifiable mobs that have mini-tank busters (like those bees but less extreme and without the self-sacrifice part), or roaming monsters that spawn at a random location in the dungeon to keep the party on their toes? This would add a small variety to our roulettes without amping the difficulty too much but just enough to find those DPS windows harder to find and predict or create.

NM/HM trials could do with needing more work out of the off-healer, especially during add phases. Maybe more hazard spots or DoTs getting thrown out to other party members (the exploding healer mechanic from Ifrit EX comes to mind).

Let's be honest, it takes millions of ffxiv gil to begin with just to bring your crafter to that point where you can make those HQ items. Also, you may not know this, but while the recipes might not be locked behind specialists, I'm pretty sure the ingredients are (unless you're saying they nerfed it). This quest was specifically made so that there was a reason beyond glamour for crafters (though that's not entirely true since the relic really is glorified glamour). If you don't have a crafter, then yes, the relic is a money sink, the ARR one was in the exact same position for the Zeta upgrade. If you can't afford it right now, then let it sit for a while and try to work on the 230 step for the relic instead since you can start on the grind for it without actually having the weapon or the quest. Keep checking the market board, and scoop it up when it drops into your price range (stuff like this fluctuates wildly with patches, and some crafters will post stuff a LOT lower than the cheapest item). I'm gonna go ahead and drop some advice for each item, though it might be different for your server.

Adamantite Francesca:
There are a lot of specialized blacksmiths on every server, but a lot of them have better avenues for revenue. This price can fluctuate pretty wildly, meaning that you may want to watch the prices of this item over days, and not weeks.
Dispelling Arrow:
Surprisingly, due to the housing system, there's a lot of very skilled Carpenters in most servers. This usually means that the prices are more stagnant than most since a lot of players who are able to mass produce them have a good grip on economics and are willing to hound the market board and sweep up any low ball prices on the item so they can relist it. If this item is an outrageously high price on your server, then most likely all of the items are.

Titanium Alloy Mirror:
Alchemists unfortunately are the biggest unknown factor among the four, meaning that one server could be overpopulated with them while another one only has a handful who are specialized and making this item. Because of this, very little advice can be given when grabbing this except that you should probably watch it at the same rate that you watch Adamantite Francescas. Hopefully you'll get lucky and catch your four while they're at more reasonable prices.

Kingcake:
For the most part, this item is probably gonna be the most expensive. Not only does it require the player to specialize in a crafter that doesn't offer as much as the others, but this one item is like their "creme de la creme" in terms of making money. The small group of players who can actually make this item know that you want it, and know that if they keep their prices high, that you will have no choice but to buy it eventually. There is a very small chance that there will be a price war over it, but you could be waiting for months until this drops into a reasonable price range.

Comments

Popular posts from this blog

How fast and secure transactions use FFXIV Gil

1. Ways to Make FFXIV Gil easliy and fast 2.Gathering to get FFXIV Gil.You can easily fish or mine minerals and sell the materials that you gather to people who are going to use them. You'd basically be a botanist or a fisherman, or a miner, and will get all the materials and sell them to those people who are crafting. They are hoping that they can sell their crafted items for more than they bought the materials from you, so everybody is happy. You're happy because you sold your materials and made ffxiv gil, they're happy because they made a profit, and the third party is happy because they got whatever they wanted. 3. Crafting to make FFXIV Gil • You can buy materials, or get them from another class, and make them into useful items that people will buy. You would be a Disciple of the Hand, and you'd be a Blacksmith, Weaver, or Alchemist. With materials you're able to make things that are better - and you'll be leveling up while you do it too. For the m

"Final Fantasy 14" dusty secret rock tank three brothers explain

MU Legend is wildly hot through 4 horrible trailer MU Online is a name that has a special influence on the Vietnamese game. That is why every time MU salute the new version is the community of phen players are sitting still. MU Legend (PC) - the official version of the MU game under the hand Webzen, is not out of the rules. Cherished many years with the original MU 2 title, MU Legend promises to combine the value of a senior's advance with the modern element and innovation to become a great MMORPG. Demonstrate that it is a series of Demo and Trailer Gameplay showcasing wild fighting style of MU Legend. Four brand new cheats are also showing off the strength of the game, while introducing players to Dark Lord, Warmie, Whisperer and Blader. The Dark Lord is a WWII veteran who plays a true melee role with plenty of health and overwhelming physical damage. Ground chunks on the ground and hacking the enemy as it will not make Dark Lord become the first choice for gamers.Click t

Tetsuya Nomura: Wanted to make FFXV VR racing game but too time consuming

As early as last year's E3, Square Enix in the release of "Final Fantasy 15" at the same time also exposed to FF15 characters and shooting play-based short VR experience, but this experience was officially rejected last month, said it would not be released The In this year's E3, SE finally announced the fishing play as the core of the FF15 positive VR game - "Final Fantasy 15: Deep Sea Monster." But in addition to shooting and fishing, FF15 road chip tone is also affected by many players love last year's FF15 sale of the trailer, the Knoxis four groups in the sexy beauty under the leadership of the old driver to drive the world's fragments so far People impressed, even the producer Tetsuya Nomura also said that has been considered FF15 VR version made into a car game! In a recent foreign media interview, Tetsuya Nomura really revealed that FF15 first considered VR version of the time there have been discussed many possibilities, including rac