The problems I'm running into come in two flavors. There are tanks who spend 10 seconds staring at a boss before pulling who are so slow to react that they don't pull in time, and there are tanks who, upon seeing me cast any spells at all, decide that it's within their right to say "I'm not going to do my job if someone else even threatens to land the first hit" and simply let me tank. This is a level of entitlement that hurts us all. I'm not as squishy as people might think, and I can definitely eat a few hits if the healer is paying attention, so if you're losing threat by accident it's really not a big deal, but if you're choosing not to do your job, you're making it harder for everyone else to do theirs.
I'm an attentive person. I know when a tank or another member of the party might need a fight explained to them before a pull - it's usually pretty self-evident by either their gear or by a newbie bonus. But when I see the other members of my party decked out in the latest raid loot and they still find the need to slow the whole group down by letting me tank bosses, it's really disheartening. I hope this helps you all understand where I'm coming from as someone who wants to do their very best even in the easiest of content. I'm here to help. Please let me do that.
So as you know, it's my role as a DPS job to do as much damage as I can in as little time as possible. The purpose of this is the same as why you have a DPS rotation in addition to your threat rotation, and why healers also have damaging spells - to meet mechanic checks and to end the encounter quicker so less time and resources are used. More DPS means quicker clear times means a smoother and better dungeon for everyone involved.
In order for me to do my absolute best DPS, I need my spells to be landing at the start of a boss encounter. In a level 60 dungeon, I open with Quelling Strikes, Ley Lines, Raging Strikes and finally Fire III before settling into my Enochian/Fire IV fireworks factory explosion that everyone loves. That entire opening takes 6.5 seconds to ramp up to the first thing that actually pulls a boss, and I don't begin until the tank is visibly in the arena. With Quelling Strikes, the first few hits are going to be generating very little threat, enough that any tank should have no problem establishing a solid threat lead before I get into the real heavy hitters.
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I'm an attentive person. I know when a tank or another member of the party might need a fight explained to them before a pull - it's usually pretty self-evident by either their gear or by a newbie bonus. But when I see the other members of my party decked out in the latest raid loot and they still find the need to slow the whole group down by letting me tank bosses, it's really disheartening. I hope this helps you all understand where I'm coming from as someone who wants to do their very best even in the easiest of content. I'm here to help. Please let me do that.
So as you know, it's my role as a DPS job to do as much damage as I can in as little time as possible. The purpose of this is the same as why you have a DPS rotation in addition to your threat rotation, and why healers also have damaging spells - to meet mechanic checks and to end the encounter quicker so less time and resources are used. More DPS means quicker clear times means a smoother and better dungeon for everyone involved.
In order for me to do my absolute best DPS, I need my spells to be landing at the start of a boss encounter. In a level 60 dungeon, I open with Quelling Strikes, Ley Lines, Raging Strikes and finally Fire III before settling into my Enochian/Fire IV fireworks factory explosion that everyone loves. That entire opening takes 6.5 seconds to ramp up to the first thing that actually pulls a boss, and I don't begin until the tank is visibly in the arena. With Quelling Strikes, the first few hits are going to be generating very little threat, enough that any tank should have no problem establishing a solid threat lead before I get into the real heavy hitters.
this art edit buy ff14gilhub.com team, and if you have request for buy ffxiv gil or some other problem to play ffxiv go our website ff14gilhub.com,and our online service can help you to resole!
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